docs
wen xp & rewards
rank, streaks, quests, badges, chests, seasons, competitions, raffles, quizzes.
on this page
- two scores: WEN Points and XP
- where to find it
- your balances
- earning WEN Points
- rank
- streaks
- daily check-in
- trading streak
- spin wheel
- quests & missions
- onboarding quests
- weekly & flash missions
- badges
- mystery chests
- rank chest
- streak chest
- vault chest
- lucky chest
- battle chest
- seasons
- competitions & copy battles
- raffles
- quizzes
- keeping it fair
two scores: WEN Points and XP
wen tracks two separate progression scores, and they do different jobs:
- WEN Points are your trading reputation. You earn them through verified spot, perps, and copy-trading activity. They are lifetime and never decay. WEN Points, and nothing else, set your rank.
- wen XP is the engagement score. You earn it from check-ins, streaks, the daily spin, quests, missions, badges, chests, quizzes, competitions, raffles, and referrals. XP drives your seasonal leaderboard position, status, and event eligibility - but it does not move your rank.
Neither is cash, a token, a deposit, a security, or a guaranteed future allocation. Neither can be purchased, transferred, withdrawn, or spent. Every number on this page is XP unless it's explicitly labelled WEN Points or dollars.
where to find it
After signing in, select wen XP in the application header or open `/xp`. The XP hub contains:
- Overview for rank, XP balances, daily check-in, the spin wheel card, inventory, fee boosts, and badges.
- Missions for onboarding quests and active weekly or flash missions.
- Compete for trading competitions and Copy Battles.
- Raffles for ticket balances, XP pots, deadlines, and fair-draw proof.
- Learn for learn-to-earn quizzes.
- History for your complete XP activity.
The spin control uses a branded wheel card with a spin now button. Your result is final before it is displayed.
your balances
- WEN Points - lifetime trading reputation earned through verified trading activity. Never resets. Sets your rank.
- Lifetime XP - all engagement XP you've ever earned. Never resets.
- Season XP - engagement XP earned during the current season. Resets when the next season starts, and sets your seasonal leaderboard position.
Every WEN Points and XP event appears in your history with its source, amount, multiplier, timestamp, and related activity - nothing is a mystery adjustment.
earning WEN Points
Trading is the only thing that earns WEN Points. Verified spot, perps, and copy trades all count. Because activity is confirmed after a trade settles, its WEN Points can appear shortly after completion.
WEN Points are lifetime and never decay, so rank is a high-water mark: once you've reached a tier it's yours to keep, and a quiet week never demotes you. Only verified trading activity moves WEN Points; check-ins, spins, referrals, quests, badges, chests, quizzes, and prizes pay XP instead.
rank
Rank is set purely by lifetime WEN Points, and each tier lowers what you pay:
| Rank | WEN Points to reach | Perps wen fee | Spot fee discount | Invite capacity |
|---|---|---|---|---|
| Rookie | 0 | 0.10% | 0% | 0 |
| Bronze | 100 | 0.08% | 20% | 10 |
| Silver | 500 | 0.07% | 30% | 25 |
| Gold | 1,000 | 0.06% | 40% | 50 |
| Diamond | 5,000 | 0.05% | 50% | 100 |
The spot discount comes off the 0.80% base spot fee, so Diamond's 50% off is an effective 0.40%. The rank page shows your current rank, your lifetime WEN Points, how many more you need for the next tier, and your effective fees. Rank is earned, not purchased, and because WEN Points never decay it's a permanent unlock - each tier also raises how many people your invite code can bring in.
streaks
There are two separate streaks. They stack.
daily check-in
Check in once per UTC day.
| Event | Reward |
|---|---|
| Daily check-in | 5 XP |
| 7 consecutive days | +50 XP |
| 30 consecutive days | +500 XP and a Streak Chest |
A second check-in on the same day pays nothing. Missing a day breaks the streak unless it's protected by a Streak Freeze - one freeze protects one missed day and is consumed automatically. Your current streak, longest streak, freezes held, and today's status are all visible.
trading streak
Trade on 5 distinct days within a rolling 7-day period to activate it. While it's active you earn a flat +25 XP for each day you trade. It doesn't multiply your trading rewards - WEN Points are a flat 10 per $1 either way - it's a separate engagement bonus on top.
spin wheel
- 1 free spin every UTC day.
- Eligible trading activity can unlock up to 3 extra spins per day.
- Additional spins can come from quests, chests, events, or promotions.
| Outcome | Probability |
|---|---|
| 5 XP | 42% |
| 10 XP | 26% |
| 25 XP | 15% |
| 50 XP | 8% |
| 100 XP | 3% |
| 500 XP | 1% |
| One extra spin | 5% |
Your result is final before the spin animation starts. Closing the app, refreshing, or replaying the animation cannot change what you already won.
quests & missions
onboarding quests
Each one pays once, the first time you complete it, based on verified account activity rather than a manual claim button.
| Quest | Requirement | Reward |
|---|---|---|
| Complete your profile | Required fields filled in | 50 XP |
| Secure your account | Enable 2FA | 100 XP |
| Fund your wallet | First deposit | 200 XP |
| Make your first spot trade | First settled spot trade | 100 XP |
| Make your first perps trade | First settled perps trade | 150 XP |
| Start copying | Fund a first copy relationship | 300 XP |
| Set price alerts | Create 3 price alerts | 50 XP |
| Build your network | Follow 5 traders | 50 XP |
weekly & flash missions
Rotating goals with automatic progress tracking. Mission types include fees paid, number of perps trades, number of spot trades, distinct copy-trading days, trading volume, profitable round trips, daily check-ins, and social or discovery actions.
| Mission | Target | Reward |
|---|---|---|
| Fee Sprint | Pay $5 in eligible fees | 250 XP |
| Perps Week | Place 5 perps trades | 300 XP |
| Spot Explorer | Make 3 spot trades | 200 XP |
| Copy Regular | Copy-trade on 3 different days | 350 XP |
Weekly missions run for the published weekly window; flash missions have shorter deadlines, appear more prominently, and can trigger realtime notifications. Values and targets change by season or campaign - the table above is an example set, not a fixed menu.
badges
Badges are permanent profile collectibles, spanning trader, copier, social, loyalty, seasonal, competition, and rare categories. Each default badge also pays XP once.
| Badge | Requirement | Reward |
|---|---|---|
| First Perp | Complete first perps trade | 50 XP |
| $100K Trader | Reach $100,000 eligible volume | 100 XP |
| $1M Trader | Reach $1,000,000 eligible volume | 500 XP |
| First Copy | Start a first funded copy | 100 XP |
| Connected | Reach 10 followers | 50 XP |
| Influencer | Reach 100 followers | 200 XP |
| 30-Day Member | Account age reaches 30 days | 50 XP |
| 90-Day Member | Account age reaches 90 days | 100 XP |
| One-Year Member | Account age reaches 365 days | 500 XP |
| Season 0 OG | Account created during Season 0 | 500 XP |
mystery chests
Chests are awarded at specific moments, not randomly handed out day to day. Opening one reveals its final reward and does not reroll it.
- Rank Chest - ranking up.
- Streak Chest - reaching a 30-day check-in streak.
- Vault Chest - deposit or portfolio-value milestones.
- Battle Chest - finishing on the podium in a competition.
- Lucky Chest - a random drop on a qualifying trade.
- Special campaigns.
Lucky Chest specifically requires a qualifying fill of at least $10 notional, and drops at a default rate of 1 in 200 qualifying fills.
rank chest
| Reward | Probability |
|---|---|
| 200 XP | 30% |
| 500 XP | 25% |
| 1,000 XP | 15% |
| 2,000 XP | 5% |
| One extra spin | 15% |
| 24-hour fee boost | 10% |
streak chest
| Reward | Probability |
|---|---|
| 300 XP | 40% |
| 600 XP | 30% |
| 1,000 XP | 10% |
| One Streak Freeze | 10% |
| One extra spin | 10% |
vault chest
| Reward | Probability |
|---|---|
| 500 XP | 35% |
| 1,500 XP | 30% |
| 3,000 XP | 15% |
| 24-hour fee boost | 20% |
lucky chest
| Reward | Probability |
|---|---|
| 50 XP | 50% |
| 100 XP | 30% |
| 250 XP | 15% |
| 500 XP | 5% |
battle chest
| Reward | Probability |
|---|---|
| 1,000 XP | 50% |
| 5,000 XP | 30% |
| 10,000 XP | 20% |
A "24-hour fee boost" is an additional 5% fee discount for 24 hours, stacking on top of whatever your rank already gives you.
seasons
A season runs roughly 90 days, with its own name, start and end dates, visual identity, and an optional XP multiplier. Lifetime XP and WEN Points never reset between seasons; the seasonal leaderboard resets fresh each time. Your rank is lifetime WEN Points, so a season boundary never touches it - your fee discount carries straight across. Season 0 can run a 2x early-adopter multiplier, and any season can add double-XP weekends, flash missions, unique badges and chests, and competitions on top of the baseline.
Default top-five seasonal leaderboard prizes:
| Place | Prize |
|---|---|
| 1 | 25,000 XP |
| 2 | 15,000 XP |
| 3 | 10,000 XP |
| 4 | 7,500 XP |
| 5 | 5,000 XP |
competitions & copy battles
Trading competitions are opt-in and time-limited, scored on one of five tracks:
- PnL - realised trading profit during the competition window.
- Fee/volume - verified eligible fees paid, which makes wash activity expensive rather than free.
- Copier PnL - results from copy-originated positions only.
- Return percentage - performance normalized by eligible account size.
- Consistency - repeat performance rather than one large win.
A competition can require a minimum account value, a minimum number of trades, a minimum number of active days, or restrict allowed markets or strategy type. Each one defines an XP prize pool with a default top-six split:
| Place | Pool share |
|---|---|
| 1 | 40% |
| 2 | 25% |
| 3 | 15% |
| 4 | 10% |
| 5 | 5% |
| 6 | 5% |
The top three finishers also receive Battle Chests. Example formats: a Five-Day PnL Sprint (50,000 XP pool, $100 minimum account, 5 trades required), a Fee Volume Blitz (40,000 XP pool, $50 minimum, 3 trades), and a Copier Cup (30,000 XP pool, $100 minimum, 1 qualifying copy trade).
Copy Battles turn copy trading itself into a team competition. Selected top traders become captains; users join a captain's squad by actively copying them during the battle window. The captain and squad are scored on verified copy-trading results, standings appear in the feed and on the competition page, and the winning squad shares XP and Battle Chests. Rewards are weighted by eligible copied activity, so someone who joined a squad but never actually funded the copy doesn't dilute the players who did.
raffles
Raffle tickets are earned, never bought with XP. During a raffle window, you earn the published number of tickets per $1 of eligible fees. Each raffle displays its XP pot, end time, ticket rate, total tickets, and your own ticket count.
Draws are provably fair: wen publishes a cryptographic hash of the draw seed before the raffle ends, reveals the seed after the draw, and anyone can verify that seed and reproduce the same weighted winner selection independently. The winner receives the advertised XP pot.
Example formats: a Weekend Mega Raffle (100,000 XP pot, 1 ticket per $1 of fees) and a Grinder Raffle (25,000 XP pot, 2 tickets per $1 of fees).
quizzes
Learn-to-earn quizzes teach product and risk concepts. A wrong answer can be retried; each quiz pays once, after your first correct answer.
| Topic | Reward |
|---|---|
| What a stop-loss does | 25 XP |
| How leverage increases liquidation risk | 25 XP |
| How copy-trade sizing uses the copier's settings | 50 XP |
Campaign quizzes tied to a specific feature launch can pay more - typically 80-100 XP for that kind of feature education.
keeping it fair
- XP awards are append-only and auditable.
- Every action carries a unique reward key, so a retry cannot pay twice.
- Trading XP is calculated from confirmed fees, never an estimate.
- Random rewards are settled before they are displayed.
- Published probabilities match the current reward rules.
- Quest and badge completion is read from verified account state - there's no manual, unverified claim button.
- Referral XP requires real fee activity from the referee, not just a signup.
- Competition minimums exist specifically to stop fresh-account and one-trade farming.
- Self-referrals, wash activity, automation abuse, or multi-account farming can invalidate rewards after the fact.
